

A number of things have changed during that time which makes previous code examples not work without some troubleshooting and that is not ideal honestly for someone who is trying to learn the engine. There's some good articles on the wiki but they a lot are outdated at this point because they were written between 2005-2010. Not to mention the Source coding community is not large at all, learning Source and coding with it is an uphill battle because there is not a lot of good documentation.
#Source engine sdk tutorial mods#
It is possible (as there have been about 2 or 3 RTS mods at this point) but it's like using a hammer to put a screw in a board, yeah you can do it but it doesn't make it the best tool for the job. Source 1 uses bsp tech which while good for games like Quake and Half-Life 2 is not good for more open world games like an RTS. If you are looking to make an RTS game you are looking at the wrong engine I'm afraid. * Is it a good idea to deal with valve source engine environment?

#Source engine sdk tutorial how to#
* How to setup the game development environment? * Where to get/download a working game development environment based on source engine? I think Source SDK, sound promising, but is not applicable for my needs.ĭoes anyone can give me a hint where to find the required information? Hammer Editor says there isn't a configuration file available. I have installed Source SDK, but it looks like only to be applicable for modification development of already existing games like HalfLive or Portal. I did not find any understandable descriptions or tutorials how to setup the development environment based on the source engine, just for an own game. Everywhere ist talking about source engine is free, but ending up in non helpfull information. I have spend weeks now to try out any web-links to find any information to get started with source engine. I have more than 10 year experience in C++ development. I want to start the Development of a little RTS Game.
